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Media That Matters: A Creative Commons Case Study

leah

Watching, reading, quoting, sampling, producing, remixing, commenting on, yelling at, dissecting, dissing… when has media ever not been interactive?

Now that we have the platforms to do it publicly and cheaply, we can ease quite naturally from being consumers of media to being creators of media; blurring that divide of creator vs audience and publicly making us - what we have always been - individuals with opinions, reactions and ideas.

The laws surrounding this conversation however, can make the whole scene pretty difficult to navigate. There were a couple of recent articles written on MediaRights that tackle this issue. Check them out: Copyleft, “Copyright and Everything in Between” and “Some Rights Reserved.”

All of our Media That Matters films, for example, are encoded with a Creative Commons license that allows you to copy and distribute the films, as long as you are attributing them to us, and are not selling them or making money off the films.

But what does this mean for the filmmakers?

Watch our new video on how we at Arts Engine and Media That Matters are working with organizations such as Creative Commons to take this idea of sharing creativity a few steps forward.



We made this video with partner organizations WITNESS and Miro, Big Mouth Films Producer Elizabeth Mandel, our Media That Matters filmmakers from last year’s collection America For Dummies and Every Third Bite, and from the fifth annual Bush For Peace.

To find out more about how you can submit your film to this year’s collection check out our page now.

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Interactive media is the only way to go. Most of the time reporting is done on a fact basis, and opinions derived off of those facts should be heard.

Posted on 2009 09 10 by Josh

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